
Godzilla: The Roleplaying Game from IDW Games
G-Force is looking for new recruits to fight the King of the Monsters. IDW Games has revealed plans for the Godzilla: The Roleplaying Game, launching on Kickstarter in March 2026.
The game will reunite Warhammer gaming designers Jervis Johnson, Mark A. Latham, and Gav Thorpe on their first co-created tabletop game. A team of players will face kaiju attacks using character sheets, collaboration, and playing cards. The game system will feature 52-card decks instead of dice.
“When IDW first approached me about working on a role-playing game system, I was cautious until I found out that the game would be based on their fantastic Godzilla comics – at which point I immediately said ‘Yes please, count me in!’ Godzilla: The Roleplaying Game is the first time I’ve had a chance to help design a fully-fledged RPG, and doing so with Gav and Mark and the IDW creative team has been a fantastic experience. I am really pleased with the way that the game system has come together, especially the way that using cards instead of dice has allowed us to include a number of novel game mechanics in the game system,” Johnson said. “I’ve had a soft spot for Godzilla ever since I was about eight years old and my mum took me to see Son of Godzilla. I liked it so much I made her stay at the cinema so I could watch the film a second time! As you can imagine, this means that getting to work on the Godzilla roleplaying game is a childhood dream come true for me.”
The Kickstarter campaign will have limited edition tiers and is scheduled to run for 30 days. IDW is expecting that fulfillment will be done by the fall of 2026.

“Working on a Godzilla RPG is something of a dream come true – and the fact that I get to team up with Jervis Johnson and Gav Thorpe again feels like getting the band back Together!” Latham said. “It’s really exciting to have total freedom in developing a new system: something that really fits with the G-Force era of Godzilla stories, and truly encourages immersive storytelling and character-driven narrative. I think players and DMs alike are going to be very surprised by this game.”
IDW Games will host Playtests at the PAX Unplugged event in Philadelphia, PA on November 21-23, 2025. Participants can preview the game and get exclusive merchandise, including Beanies, Playmats, notebooks, pins, koozies, playing cards, totes, and more.
“As a fan of RPGs over four decades it’s a privilege to work on a setting as iconic as Godzilla — one of the most recognizable characters worldwide! It’s been a great experience working with Jervis and Mark to bring to life our ideas for the IDW roleplaying system, and the Godzilla game,” Thorpe said. “It’s not often that, as a designer, one gets the opportunity to build something completely from the ground up. It’s our intent to make something foundational that adds to the canon of game systems but more importantly is fun, intuitive and rewards player teamwork.”
Godzilla: The Roleplaying Game is IDW Games’ first new release in over five years, and they are going to use other licensed properties to expand their line of games. “IDW Games plan to continue future game development via Kickstarter giving brand-devoted fans an opportunity to have something exclusive,” per IDW’s press release.
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Godzilla: The Roleplaying Game from IDW Games
G-Force is looking for new recruits to fight the King of the Monsters. IDW Games has revealed plans for the Godzilla: The Roleplaying Game, launching on Kickstarter in March 2026.
The game will reunite Warhammer gaming designers Jervis Johnson, Mark A. Latham, and Gav Thorpe on their first co-created tabletop game. A team of players will face kaiju attacks using character sheets, collaboration, and playing cards. The game system will feature 52-card decks instead of dice.
“When IDW first approached me about working on a role-playing game system, I was cautious until I found out that the game would be based on their fantastic Godzilla comics – at which point I immediately said ‘Yes please, count me in!’ Godzilla: The Roleplaying Game is the first time I’ve had a chance to help design a fully-fledged RPG, and doing so with Gav and Mark and the IDW creative team has been a fantastic experience. I am really pleased with the way that the game system has come together, especially the way that using cards instead of dice has allowed us to include a number of novel game mechanics in the game system,” Johnson said. “I’ve had a soft spot for Godzilla ever since I was about eight years old and my mum took me to see Son of Godzilla. I liked it so much I made her stay at the cinema so I could watch the film a second time! As you can imagine, this means that getting to work on the Godzilla roleplaying game is a childhood dream come true for me.”
The Kickstarter campaign will have limited edition tiers and is scheduled to run for 30 days. IDW is expecting that fulfillment will be done by the fall of 2026.

“Working on a Godzilla RPG is something of a dream come true – and the fact that I get to team up with Jervis Johnson and Gav Thorpe again feels like getting the band back Together!” Latham said. “It’s really exciting to have total freedom in developing a new system: something that really fits with the G-Force era of Godzilla stories, and truly encourages immersive storytelling and character-driven narrative. I think players and DMs alike are going to be very surprised by this game.”
IDW Games will host Playtests at the PAX Unplugged event in Philadelphia, PA on November 21-23, 2025. Participants can preview the game and get exclusive merchandise, including Beanies, Playmats, notebooks, pins, koozies, playing cards, totes, and more.
“As a fan of RPGs over four decades it’s a privilege to work on a setting as iconic as Godzilla — one of the most recognizable characters worldwide! It’s been a great experience working with Jervis and Mark to bring to life our ideas for the IDW roleplaying system, and the Godzilla game,” Thorpe said. “It’s not often that, as a designer, one gets the opportunity to build something completely from the ground up. It’s our intent to make something foundational that adds to the canon of game systems but more importantly is fun, intuitive and rewards player teamwork.”
Godzilla: The Roleplaying Game is IDW Games’ first new release in over five years, and they are going to use other licensed properties to expand their line of games. “IDW Games plan to continue future game development via Kickstarter giving brand-devoted fans an opportunity to have something exclusive,” per IDW’s press release.






